If combat is what you want, the Vulture is far superior to the Cobra III, and will cost you 20 million to fully A-grade for combat. 6 hours of that and you're at 150 million credits in your wallet.
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In 4 hours, when you get to 30 million in your wallet, you can upgrade to a Type 7 with 300 tons of cargo, up that hourly profit to 25 million / hour. As an example, a basic Type 6 Transporter gets you 100 tons of cargo (more than the Cobra III) for only 2 million credits, and can bring you 8 million per hour profit if you reconfigure EDDB for 15 LY range and run a basic trade loop.
So that means you're better off spending that 8 million on more productive ships. You should (in general) allocate 4x the listed price of a ship for it, 1x for the ship, 2x for the gear for it, and 1x in reserve for insurance should you die. It's a refund, not a sale.Ĭobra III is a cool ship, however it doesn't make sense to spend 8 million credits to outfit it with A-Grade gear, when the ship itself costs only 200k. However, you won't be able to make a profit because you always get the cost that you paid refunded to you, no matter where you sell.
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